Xanadu is unreasonably successful at setting up shop in Onia. Merchant Djelvin buys him out.

[Rick’s character] convinces a drunken “master” of the Mantodean lyre to teach him to play, despite only having two arms.

[Ron’s character] writes many letters and finally finds a hero from his past.

Kikero looks for a diadem, sneaks into a party, betrays an urchin, and leaves with some books.

Roa mucks things up right good. A shiny brick is examined, an urn is stolen, a humble monkai cries, and Roa and Kikero are drafted into Djelvin’s service.



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